
Sukima
You are a solitary kendama, awakened on marble platforms rising from an endless ocean. Days and nights pass; this world holds only you.
Hold the mouse button to charge your jump. Release to leap. The longer you hold, the farther you travel. Some platforms remain still, others glide horizontally or vertically. Patience and precise timing are everything.
Compete on a global leaderboard shared by players worldwide. Rankings reset each month, and the top 100 are permanently recorded in their Placement History.
Inspired by WeChat's "Tiao Yi Tiao" and Ketchapp's "Bottle Flip!", the game is built in Unity as a fully three-dimensional, physics-driven experience. Moving platforms add a distinct twist, turning simple jumps into moments of focus and flow.
At its heart, it is a quiet reflection on balance, harmony, and the practice of Zen.
| Updated | 8 days ago |
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 4.0 out of 5 stars (1 total ratings) |
| Author | Bardo Games |
| Genre | Platformer |
| Made with | Unity |
| Tags | Atmospheric, Casual, Singleplayer |
| Content | No generative AI was used |
Development log
- [Bug Fix] Fixing a Rare Edge-Landing Jump Issue56 days ago
- [Philosophy] Why Sukima Exists63 days ago




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